Welcome to the Cosmos Documentation


Here you can find some quick introductions on how to get things started.
Any questions or if you running into any problems, check out the FAQ section or send an email to cosmos@deerstranger.com if no other solutions found.

Who made it?

My name is Martin Gunnarsson (Deer Stranger), and I like to build character rigs, scripts, and pipeline related tools, mainly in Maya.
Check out my other work here:

If you getting used of Cosmos and like to see more things like this in the future, consider donating a small sum to future development.